Easy to learn. Hard to put down.
Razeen wanted to turn a social game enjoyed with friends into a Malaysian digital game built around probability. It had to be:
- easy to grasp in the first round
- strategic without needing advanced maths
- quick enough that people want another match straight away
- comfortable to play on a phone
There were two technical challenges. Friends needed to play together without accounts or a game server, and secret cards and the draw order had to stay hidden from other players.







